@startuml
sprite $lungs_virus [48x48/16] {
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}


!define FA6_LUNGS_VIRUS(_alias) ENTITY(rectangle,black,lungs_virus,_alias,FA6 LUNGS_VIRUS)
!define FA6_LUNGS_VIRUS(_alias, _label) ENTITY(rectangle,black,lungs_virus,_label, _alias,FA6 LUNGS_VIRUS)
!define FA6_LUNGS_VIRUS(_alias, _label, _shape) ENTITY(_shape,black,lungs_virus,_label, _alias,FA6 LUNGS_VIRUS)
!define FA6_LUNGS_VIRUS(_alias, _label, _shape, _color) ENTITY(_shape,_color,lungs_virus,_label, _alias,FA6 LUNGS_VIRUS)
skinparam folderBackgroundColor<<FA6 LUNGS_VIRUS>> White
@enduml